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Universal Design Innovation

Module code: MEU33B09 · Semester: Semester 1

Resources​

How it's assessed​

No end-of-semester exam. It's assessed through project work.

Groups work with community groups to find a real user need, design for it using universal design principles, and build a rudimentary prototype.

AssessmentWeight
Weekly need-finding and concept assignments and presentations50%
Labs10%
Universal design project: prototype plus dissemination materials for a website40%

Summarised from the TCD module descriptor, checked 2026-11-09. Details can change from year to year, so check this year's descriptor and Blackboard.

From students who've done it​

No write-ups yet.

Questions by Year​

This module has no end-of-semester exam, so there are no past papers. See How it's assessed above.

Topics

  • Universal design and user-centred design with design thinking LO1–2
  • Need finding with real users: observation and interviews LO1–2
  • Prototyping: foam cutting, acrylic bending, 3D printing, workshop skills LO3
  • Arduino programming with sensors and actuators LO4
  • SolidWorks modelling LO5
  • Standards and machine components LO6
Learning outcomes
  1. Value differences in people's abilities through a universal design project, with social responsibility
  2. Use a user-centred design process to find needs, generate ideas and evaluate concepts
  3. Use additive and subtractive manufacturing and prototyping equipment
  4. Write Arduino code for sensors and actuators
  5. Model parts and assemblies in SolidWorks
  6. Conceive, design, implement and operate (CDIO) simple prototypes
  7. Work in teams and present with posters and slides

Summarised from the module descriptor, checked November 2026.